On the HahaFiction shelf

The Dungeoneers

Dungeoneers · Book 1 · 2015

A mistaken assignment sends city guard Durham along with a crew of dwarves who clear dungeons for a living. Their clients want dangerous artifacts safely recovered. Durham may have a destiny, which is an unwelcome complication for a team trying to get its work done.

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What makes it funny?

The dwarves regard Durham’s orphan status as a warning sign: orphans tend to come with destinies. Assaph Mehr’s review also singles out their determination to extract every possible bit of income from a dungeon.

The comedy at work

Heroic adventure interferes with professional practice. The dwarves approach dungeon clearing as paid work requiring preparation, making an unexpected chosen hero a problem for the crew.

Try this if…

Knowledge of fantasy role-playing games adds to the appeal of the trope jokes, though Mehr says it isn’t essential. The practical business of dungeon clearing gets as much attention as heroic expectations.

A few distinguishing details

  • Dungeon clearing as a professional service
  • A potential chosen hero the crew would rather avoid

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